Resource Production
The basics of hyper-farming, aka maximizing your in
town resource production, is fairly simple, but it can
get confusing. Basically hyper-farming maximization
is broken down into buildings, Hero Skills, Boosts,
Oracle Knowledge, and equipment. I'll explain
below.
Buildings:
So, let's start from the beginning. On the right hand
side of your town screen there are 25 spaces for
the four types of main resources. Farm=food,
Mill=wood, Mine=iron, and Quarry=stone. This
means you can utilize a 7-6-6-6 configuration for
equal production and self-sufficiency or you can
choose to specialize if you want to focus on only 1,
2, or 3 types of resource and tile farm what your
town doesn't produce. If you have multiple
accounts you'll have to figure out the best way to
configure your towns. Whatever you choose to do
it is important to remember that you will need at
least one of each building to continue to upgrade
the buildings on the left hand side of the town
screen. For example, if you choose to focus on one
type of resource your configuration will need to be
1-1-1-22. If you choose to focus on 2 types it will
need to be 1-1-11-12, and if you choose three it
will need to be 1-8-8-8. Of course you can play
around with the configurations to better suit your
needs. It is also a good idea to ask the elders in
your clan what resources are most needed before
making a choice to avoid multiple players creating
hyper farms with the same resource. Additionally
if you want to make multiple accounts you can
increase the options you have in terms of resource
production. Also, read through this entire tutorial
before making any decisions because there is
information later on that may change your initial
decisions. If you have any questions I am
Hunter-Seeker in K428, or you can contact me
under the ID Reticulous on the Line app. The fifth
resource, silver, is controlled by your manor
buildings on the left hand side of your town screen.
No matter what configuration you choose you can
always hyper silver by making more manors.
Once you choose the configuration you want to use
you may need to demolish some of your buildings.
This is not as big of a deal as it might seem up to
about level 19, and even above that level it can
produce greater results. It is your account though
so only do things you are comfortable with.
Obviously demolishing buildings means you will
need to upgrade the new building from level 1, so
again only take actions you are comfortable with.
If you are a player that spends money, or who has a
large stockpile of gold, this won't be as big a deal as
it would to a player who does not spend, so choose
accordingly. The goal with buildings is to upgrade all
of them to level 21 because they double in available
production from level 20 to 21. For example, a
mine's production at level 20 is 3,150, but at level 21
it is 6,300. Additionally a farm is 5,250 at level 20
and 10,500 at level 21. Mill and Quarry - 4,200 to
8,400. Hyper farming with a 7-6-6-6 configuration is
not really effective until the majority of your
resource buildings are level 21, which is why
focusing more selectively can be advantageous,
but again, it is entirely your choice.
Hero Skills:
In order to set your Hero Skills to maximize resource production you may need to acquire a second chance from the clan store or purchase one in your items under the bonuses icon for 2,000 gold. Once you reset your
hero points immediately fill the tier III resource productions that you have focused on. If you have focused
on all four resources and are also trying to max your silver production with the manor buildings on the right
hand side of the town screen, your hero will need to be level 51 before you have enough points to fill all five
tier III skills with 50 points. This is another reason choosing to be selective with the type of resources you focus on can be advantageous at lower levels of development. You can always choose to change things when you reach higher levels. At Hero level 50 you will be able to fill 4 of the 5 resource production skills to 50 and the fifth one to 30. At level 49 you will be able to fill 3 of the 5 skills to 50, one to 44 and another to 5 give or take 5 points depending on what you focus on. The reason you want to fill the tier III slots first is that tier III gives a bonus of 350% for wood, iron, stone, and silver and a 700% bonus for food. Tier I gives a 40% bonus to wood, iron, stone, and silver and 80% to food, while tier II gives a 65% bonus to wood, iron, stone, and silver and a 130% bonus to food. So tier III is clearly mathematically superior to tier I & II. As your hero increases in level you can fill in the tier I & II resource production skills as you see fit depending on your need and your area of focus. As a note, it is important to understand that you will need to save this set in your hero sets, and then create other sets for Knowledge and Building upgrading which you can combine with resource gathering from tiles, troop training, and battle sets for attack and defense and/or scouting. It would take to long to go into those options here, but it is important to keep in mind. With the additional gold we now receive from the main personal and clan events you should be able to afford the 2,000 gold it costs to use a hero set activation to utilize these specialized hero sets.
Boosts and Bonuses:
There are a number of ways to get boosts and bonuses that increase your resource production. They are town skin, VIP level, Valley of Aesir or Stronghold, oracle knowledge, and the 50% & 100% greed and great greed resource production boosts for wood, iron, stone, silver, and general resources. Food also has a 150% option. What distinguishes greed from great greed is greed operates for 1 day whereas great greed remains active for 7 days, so great greed is always the preferred option. All the 50% 1 day and 7 day resource boosts can be purchased from the clan store or with gold. The 100% and 150% boosts can only be purchased with gold, so it is up to you to choose which boosts you want active. If you can afford the 100% and 150% boosts spend the gold on them. If not make sure to manage your loyalty points so you can purchase them from the clan store. It is important to keep as many of these boosts active as you can to increase your in town resource production. Also, take the time and spend the resources to upgrade the economic tree in the Oracle. A level 10 upgrade gives an additional 78% boost per resource. There are also other knowledge's that can help in a variety of ways but I haven't taken a really close look at those options and can only point to the fact that they exist.
Equipment and Gems:
There is another post on this blog that goes into detail about which pieces of equipment are the best for boosting resource production but it has not been updated since the 4 new invaders or the special equipment were released. I advise you to look at the Best Equipment post and then compare that to the bonuses that are available with the special equipment. Utilizing gems in your equipment can do a great deal to increase resource production in your town as well.
It is also very important to remember that your town stops producing resources when the quantity of resources your'e holding equals or exceeds your capacity for each resource. This is why it is essential for you to send your resources to a bank when you reach capacity in your town. To check what your capacity for each resource is hit the menu you button on your screen, then hit profile, then statistics, then anyone of the 5 resources. Once that screen is open you will see your capacity listed under Capacity: Farms, or mills, mines, quarries, manors. If you are at or above that number your town is no longer producing that particular resource and you should send your excess resources to a bank. This game becomes a lot easier when clan mates work together and share the resources they produce and hyper farming makes it possible for all of us to grow and upgrade faster.
town resource production, is fairly simple, but it can
get confusing. Basically hyper-farming maximization
is broken down into buildings, Hero Skills, Boosts,
Oracle Knowledge, and equipment. I'll explain
below.
Buildings:
So, let's start from the beginning. On the right hand
side of your town screen there are 25 spaces for
the four types of main resources. Farm=food,
Mill=wood, Mine=iron, and Quarry=stone. This
means you can utilize a 7-6-6-6 configuration for
equal production and self-sufficiency or you can
choose to specialize if you want to focus on only 1,
2, or 3 types of resource and tile farm what your
town doesn't produce. If you have multiple
accounts you'll have to figure out the best way to
configure your towns. Whatever you choose to do
it is important to remember that you will need at
least one of each building to continue to upgrade
the buildings on the left hand side of the town
screen. For example, if you choose to focus on one
type of resource your configuration will need to be
1-1-1-22. If you choose to focus on 2 types it will
need to be 1-1-11-12, and if you choose three it
will need to be 1-8-8-8. Of course you can play
around with the configurations to better suit your
needs. It is also a good idea to ask the elders in
your clan what resources are most needed before
making a choice to avoid multiple players creating
hyper farms with the same resource. Additionally
if you want to make multiple accounts you can
increase the options you have in terms of resource
production. Also, read through this entire tutorial
before making any decisions because there is
information later on that may change your initial
decisions. If you have any questions I am
Hunter-Seeker in K428, or you can contact me
under the ID Reticulous on the Line app. The fifth
resource, silver, is controlled by your manor
buildings on the left hand side of your town screen.
No matter what configuration you choose you can
always hyper silver by making more manors.
Once you choose the configuration you want to use
you may need to demolish some of your buildings.
This is not as big of a deal as it might seem up to
about level 19, and even above that level it can
produce greater results. It is your account though
so only do things you are comfortable with.
Obviously demolishing buildings means you will
need to upgrade the new building from level 1, so
again only take actions you are comfortable with.
If you are a player that spends money, or who has a
large stockpile of gold, this won't be as big a deal as
it would to a player who does not spend, so choose
accordingly. The goal with buildings is to upgrade all
of them to level 21 because they double in available
production from level 20 to 21. For example, a
mine's production at level 20 is 3,150, but at level 21
it is 6,300. Additionally a farm is 5,250 at level 20
and 10,500 at level 21. Mill and Quarry - 4,200 to
8,400. Hyper farming with a 7-6-6-6 configuration is
not really effective until the majority of your
resource buildings are level 21, which is why
focusing more selectively can be advantageous,
but again, it is entirely your choice.
Hero Skills:
In order to set your Hero Skills to maximize resource production you may need to acquire a second chance from the clan store or purchase one in your items under the bonuses icon for 2,000 gold. Once you reset your
hero points immediately fill the tier III resource productions that you have focused on. If you have focused
on all four resources and are also trying to max your silver production with the manor buildings on the right
hand side of the town screen, your hero will need to be level 51 before you have enough points to fill all five
tier III skills with 50 points. This is another reason choosing to be selective with the type of resources you focus on can be advantageous at lower levels of development. You can always choose to change things when you reach higher levels. At Hero level 50 you will be able to fill 4 of the 5 resource production skills to 50 and the fifth one to 30. At level 49 you will be able to fill 3 of the 5 skills to 50, one to 44 and another to 5 give or take 5 points depending on what you focus on. The reason you want to fill the tier III slots first is that tier III gives a bonus of 350% for wood, iron, stone, and silver and a 700% bonus for food. Tier I gives a 40% bonus to wood, iron, stone, and silver and 80% to food, while tier II gives a 65% bonus to wood, iron, stone, and silver and a 130% bonus to food. So tier III is clearly mathematically superior to tier I & II. As your hero increases in level you can fill in the tier I & II resource production skills as you see fit depending on your need and your area of focus. As a note, it is important to understand that you will need to save this set in your hero sets, and then create other sets for Knowledge and Building upgrading which you can combine with resource gathering from tiles, troop training, and battle sets for attack and defense and/or scouting. It would take to long to go into those options here, but it is important to keep in mind. With the additional gold we now receive from the main personal and clan events you should be able to afford the 2,000 gold it costs to use a hero set activation to utilize these specialized hero sets.
Boosts and Bonuses:
There are a number of ways to get boosts and bonuses that increase your resource production. They are town skin, VIP level, Valley of Aesir or Stronghold, oracle knowledge, and the 50% & 100% greed and great greed resource production boosts for wood, iron, stone, silver, and general resources. Food also has a 150% option. What distinguishes greed from great greed is greed operates for 1 day whereas great greed remains active for 7 days, so great greed is always the preferred option. All the 50% 1 day and 7 day resource boosts can be purchased from the clan store or with gold. The 100% and 150% boosts can only be purchased with gold, so it is up to you to choose which boosts you want active. If you can afford the 100% and 150% boosts spend the gold on them. If not make sure to manage your loyalty points so you can purchase them from the clan store. It is important to keep as many of these boosts active as you can to increase your in town resource production. Also, take the time and spend the resources to upgrade the economic tree in the Oracle. A level 10 upgrade gives an additional 78% boost per resource. There are also other knowledge's that can help in a variety of ways but I haven't taken a really close look at those options and can only point to the fact that they exist.
Equipment and Gems:
There is another post on this blog that goes into detail about which pieces of equipment are the best for boosting resource production but it has not been updated since the 4 new invaders or the special equipment were released. I advise you to look at the Best Equipment post and then compare that to the bonuses that are available with the special equipment. Utilizing gems in your equipment can do a great deal to increase resource production in your town as well.
It is also very important to remember that your town stops producing resources when the quantity of resources your'e holding equals or exceeds your capacity for each resource. This is why it is essential for you to send your resources to a bank when you reach capacity in your town. To check what your capacity for each resource is hit the menu you button on your screen, then hit profile, then statistics, then anyone of the 5 resources. Once that screen is open you will see your capacity listed under Capacity: Farms, or mills, mines, quarries, manors. If you are at or above that number your town is no longer producing that particular resource and you should send your excess resources to a bank. This game becomes a lot easier when clan mates work together and share the resources they produce and hyper farming makes it possible for all of us to grow and upgrade faster.